» Look at Round 2 of "EVE Explained"
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1. When the bait solo-kills the targets
2. "Yes, that system is in bridgerange!"
3. Trying a new strategy in fleet
4. Signature tanking
5. Fleeing from pirates into highsec
6. Getting pipebombed
7. Camping hostiles in NPC Stations
8. Cloaked dictor on gate
9. Alphaing the hostile fleet
10. Clicking "Jump To" instead of "Bridge To"
11. First-time bomberrun
12. Rooks and Kings
13. GoonSwarm
14. Solo-running relic sites
15. Leaving after decimating the hostiles
16. Losing your vindicator to a bomber
17. Gatecamps in Lowsec
18. Not using scouts
19. Shooting sov-structures
20. POS shields
21. Director-Level spies
22. When you blueball the hostiles
23. When the bombers uncloak
24. "Biology I" on the Titan Char
25. Cloaky Nullified Tech 3 Cruisers
26. Smacking in Local
27. Nanofiber Battleships (anno 2008)
28. Did he say jump?
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