» Look at Round 2 of "EVE Explained"
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1. When the bait solo-kills the targets

2. "Yes, that system is in bridgerange!"

3. Trying a new strategy in fleet

4. Signature tanking

5. Fleeing from pirates into highsec

6. Getting pipebombed

7. Camping hostiles in NPC Stations

8. Cloaked dictor on gate

9. Alphaing the hostile fleet

10. Clicking "Jump To" instead of "Bridge To"

11. First-time bomberrun

12. Rooks and Kings

13. GoonSwarm

14. Solo-running relic sites

15. Leaving after decimating the hostiles

16. Losing your vindicator to a bomber

17. Gatecamps in Lowsec

18. Not using scouts

19. Shooting sov-structures

20. POS shields

21. Director-Level spies

22. When you blueball the hostiles

23. When the bombers uncloak

24. "Biology I" on the Titan Char

25. Cloaky Nullified Tech 3 Cruisers

26. Smacking in Local

27. Nanofiber Battleships (anno 2008)

28. Did he say jump?

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